#include "Particle_Base.h"

#include "Config.h"
#include "Vec.h"

#include "ParticleContext.h"

using namespace ParticleEngine;
/*
Particle_Base::Particle_Base() :
Context(nullptr),
Index(0)
{
}

Particle_Base::Particle_Base(ParticleContext*const NewContext, const size_t NewIndex) :
Context(NewContext),
Index(NewIndex)
{
}

/*
Particle_Base::Particle_Base(Particle_Base*const NewContext, const size_t NewIndex) :
Context(NewContext),
Index(NewIndex)
{
}*/
/*

Particle_Base::~Particle_Base()
{
}

void Particle_Base::MemoryMigration(const size_t NewIndex)
{

}*/